Forza 6 update adds real-money microtransactions


Microsoft’s driving sim Forza Motorsport 6 launched in September to some considerable acclaim. In a departure from many big budget titles, the realistic racing game also arrived without any sign of microtransactions to fund customisation options, which had been present in previous entries in the series.

Cut to now, and the latest update for Forza 6 has re-introduced “Tokens”, a form of in-game currency that can be purchased with real world money. We’re not sure anyone was really asking for them, but here they are.

The Forza 6 tokens can be used to purchase upgrades, mod cards, and new cars. Each token is equivalent to around 500 in-game credits, the commodity earned through regular play and online competition.

Token packs are on sale now, with the cost breakdown as follows:

  • 100 Tokens: 79p (these currently only appear on the Xbox storefront, not in-game for Forza 6)
  • 325 Tokens: £2.39
  • 575 Tokens: £3.99
  • 1,250 Tokens: £7.99
  • 2,700 Tokens: £15.99
  • 8,000 Tokens: £39.99
  • 20,000 Tokens: £64.99

To break that down further, the most expensive car in Forza 6 is currently the Ferrari 250 GTO, which can be yours for a mere two million credits.

If you don’t fancy grinding to earn that, you can drop 4,000 tokens on it — equivalent to £20 — and that’s if you buy the £40 pack and consider 4000 credits to be half of that. Lower value token packs could make the Ferrari even more expensive. Buying seven of the 575 Token packs over time to “save up” enough credits would add up to £27.93.”

Turn 10’s decision to launch with microtransaction in Forza Motorsport 5 in 2013 was heavily criticised by fans, leading the developer to overhaul the game’s entire economy. However, this time players have been given the ability to turn off notifications and prompts related to tokens, with an option in the display menu. Prices will still be displayed in both “Credits” and “Tokens” currencies, though.

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Adeline Darrow
By Adeline Darrow


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